Magazine concept art for QUARTERMASTER

LOGISTICS EXPANSION

QUARTERMASTER

Prepare a larger reserve.

An active Magazine adds storage to each of your ordinary silos, giving you room to prepare more ordnance before a fight.

How it plays

  1. Build your own Magazine.

  2. Each of your ordinary silos gains extra storage while it works.

  3. Fill the reserve with the mix of missiles your plan needs.

  4. Losing the Magazine preserves every stored and assembling missile.

Plan around its limits

If a silo exceeds its reduced capacity after a loss, launch missiles before starting more assembly. Batteries and nuclear silos gain no extra slots. Magazines do not stack.

Build at a qualifying site or rural fallback. Facilities must finish construction before they work. Each member can keep a limited number; extra copies provide backups.

Choose your war’s rules

When you declare a standard war, choose the packs you own. Everyone in that war can use its enabled packs. Choices stay fixed after creation; Field Day does not use DLC.

Salvo is in closed beta. Pack availability depends on the app version and published rules. The app shows the numbers for your war.

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